Progression System

White belt ninja

Blue belt ninja

Blue Belt Ninja

Purple belt ninja

Brown belt ninja

Black belt ninja

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White Belt Ninja
Belly skills:
  1. Stable position
  2. Enter/exit solo
  3. 8 points of motion
  4. Knee turns
  5. Handling the burble
  6. One Knee down
  7. Belly carve inface
  8. Belly carve outface
  9. Belly to knee
  10. Intro to boosting
  11. Mantis
  12. Belly 2/3/4way grips
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Blue Belt Ninja
Intro to walking

Backflying skills:

  1. Stable body position
  2. 8 points of motion
  3. Enter and exit
  4. Tabletop
  5. Dragon
  6. Jet fighter
  7. Head up carve inface (low speed, stag or tabletop)
  8. Flat back
  9. Knee flying intermediate
  10. Back-belly transitions
  11. Back to sit
  12. Sit introduction
  13. Half barrel rolls
  14. Full barell rolls
  15. High/low speed extremes of backfly
  16. Intro to HD inface low speed
  17. Intro to HD outface low speed
  18. Walking intermediate
  19. Backfly 2/3/4 way grips
  20. Head up outface basics
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Purple Belt Ninja
Sitfly + hu skills:
  1. Kneefly advanced
  2. Front + back layouts introduction
  3. Sitfly 8 points of motion
  4. Fast/slow fall extremes
  5. Knee to knee/sit to sit front flips
  6. Stag carve both ways
  7. Carving intermediate (Inface switches)
  8. Head up Eagles
  9. Vfs introduction
  10. Kneefly flares
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Brown Belt Ninja
Hd skills:
  1. Front and back layouts intermediate (minimal spotting)
  2. 8 points of motion solo
  3. Transition to hd from sit
  4. Full hd eagles
  5. HD inface + outface carving on medium- high speeds. Able to change the angle
  6. Inface head down carve
  7. HU outface carve
  8. Stalls HD
  9. Vfs intermediate grips 2/3/4 way
  10. Intro to dynamic lines
  11. Intro to intermediate freestyle moves
  12. Ability to follow or lead a 2 way flow with limited move sets
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Black Belt Ninja
Skills:
  1. Front and back layouts solo
  2. HD outface carve
  3. Linking advanced moves together seamlessly
  4. Dynamic lines advanced (ALL lines/layouts and moves)
  5. Vfs advanced blocks
  6. Breakers
  7. Flares
  8. Side flying
  9. Tricks
  10. Trick entrance + exit
  11. Ability to lead and follow unplanned 2 -4 ways
  12. All of the above on a range of wind speeds
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